Avatar Kart update
Finally in playtest on Xbox Indie Games, Avatar Kart now has:
- 8 CPU racers
- Avatars sit down and actually steer their cars
- Race restarting
- Cool loading animation
- Drift handling improvements
Done some optimisation to get the framerate to a steady 60FPS, definitely still much more I could do. The floating point performance on the 360’s .NET Compact Framework is pretty dire..
| Print article | This entry was posted by Ed Andersen on August 1, 2009 at 5:18 pm, and is filed under Avatar Kart, XNA. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |
