Using Google APIs and Auth in Xamarin Forms

I’m working on porting Net Writer from UWP to Android using Xamarin Forms. The Google authentication is a little bit tricky as it is constantly changing. Working off this amazing blog post by Timothé Larivière got me 90% of the way there but there are some updates to the process in 2020.

Pre-requisites to register an app with Google

At this point in time you’ll need to do the following before you can register a Public app:

  •  Create a project in GCP via the Google Developer Console
  •  Verify a domain via the Google Search Console. To do this you will need access to your nameserver and DNS records in order to copy and paste a TXT record. Access this here.
  •  Know the SHA-1 fingerprint of the key that will be used to sign your package

Getting the SHA-1 fingerprint used to sign a locally deployed debug Xamarin Forms app

You’ll need to do this:

  •  In Visual Studio, go to Tools > Android > Android Adb Command Prompt
  •  Navigate to C:\Users\{username}\AppData\Local\Xamarin\Mono for Android

Run the command

keytool -keystore debug.keystore -list -v

And when prompted enter the keystore password “android”.

You’ll see a result like this:

The SHA1 value is what you need.

Registering the application

You should have everything you need now. Go to Credentials in the GCP panel and create the OAuth consent screen. Fill in the details (you’ll need the verified domain you created earlier).

Then you can create an OAuth 2.0 Client ID. Select “Android” as the platform and enter the package name from AndroidManifest.xml and the SHA-1 fingerprint you figured out earlier. You’ll see something like the below:

Adding the code

The approach I have taken is to create a class in the main Android project to encapsulate everything, rather than putting the logic inside the Mobile/PCL project. This is because the Android version needs references to Activities and other Android-specific concepts to work effectively. It’s not just a case of adding Xamarin.Auth and calling a method unfortunately.

Using Xamarin Forms dependency injection I can refer to and call this class within the portable Mobile project when I need an access token from the API.

The token reader class

There are some nuget dependencies you’ll need for this – the “Google.Apis.Auth” libraries for the TokenResponse class (although you can probably remove the dependency from the below code if you’d like), “Xamarin.Auth”, “Xamarin.Auth.XamarinForms” and “Plugin.CurrentActivity”. The last one allows code outside of an Activity to get access to the current Activity.

    public class GoogleAccessTokenReader : IGoogleAccessTokenReader
        public static readonly string[] GoogleAPIScopes =

        public static TokenResponse Token { get; set; }

        public static OAuth2Authenticator Auth;

        public async Task<TokenResponse> GetOrNullAsync()
            if (Auth == null)
                Auth = new OAuth2Authenticator(
                String.Join(" ", GoogleAPIScopes),
                new Uri("//"),
                new Uri("com.yourpackageid:/oauth2redirect"),
                new Uri("//"),
                isUsingNativeUI: true);

                Auth.Completed += OnAuthenticationCompleted;

            if (Token != null) return Token;

            Xamarin.Auth.CustomTabsConfiguration.CustomTabsClosingMessage = null;

            var intent = Auth.GetUI(CrossCurrentActivity.Current.AppContext);


                await Task.Delay(500);

            return Token;

        private void OnAuthenticationCompleted(object sender, AuthenticatorCompletedEventArgs e)
            if (e.IsAuthenticated)
                Token = new TokenResponse()
                    AccessToken = e.Account.Properties["access_token"],
                    TokenType = e.Account.Properties["token_type"],
                    Scope = e.Account.Properties["scope"],
                    ExpiresInSeconds = int.Parse(e.Account.Properties["expires_in"]),
                    RefreshToken = e.Account.Properties["refresh_token"]



Add the following dependency injection declaration to the namespace:

[assembly: Dependency(typeof(NetWriter.Mobile.Droid.GoogleAccessTokenReader))]

Where NetWriter.Mobile.Droid should be replaced with your namespace.

You can use this interface too as IGoogleAccessTokenReader (or change depending on your needs):

using Google.Apis.Auth.OAuth2;
using Google.Apis.Auth.OAuth2.Responses;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;

namespace BlogWriter.Shared.NetStandard.Interfaces
    public interface IGoogleAccessTokenReader
        Task<TokenResponse> GetOrNullAsync();

Add the activity that receives the response

Somewhere in your main Android app you should add the following:

 [Activity(Label = "GoogleAuthInterceptor")]
    [IntentFilter(actions: new[] { Intent.ActionView },
              Categories = new[] { Intent.CategoryDefault, Intent.CategoryBrowsable },
              DataSchemes = new[]
              DataPaths = new[]
    public class GoogleAuthInterceptor : Activity
        protected override void OnCreate(Bundle savedInstanceState)

            Android.Net.Uri uri_android = Intent.Data;

            var uri_netfx = new Uri(uri_android.ToString());


            var intent = new Intent(this, typeof(MainActivity));
            intent.SetFlags(ActivityFlags.ClearTop | ActivityFlags.SingleTop);


The last three lines before Finish() are really important as they actually make the Google login window go away after logging in. if you don’t add them it will stay there and the user will need to manually close the window.

Retrieving the token from within your app

Using the Xamarin Forms dependency injection system, you can get an instance of the token reader like:

var reader = DependencyService.Get<IGoogleAccessTokenReader>();
var token = await reader.GetOrNullAsync();

Coming soon

Refresh tokens, remembering the login and other stuff. Oh my!

Demo video

If you want a walkthough of doing this, you can watch the following video:

How to add Google Login and Auth to Xamarin Forms
Watch this video on YouTube.

UWP and Xamarin Forms – How to display your app’s version number

Assume we want to automatically show the version number of your app in your UI, for example, the settings page or elsewhere. Your version number will normally be updated by your CI/CD system (updating Package.appxmanifest for UWP and AndroidManifest.xml for an Android Xamarin app).

Create a property to bind to

ViewModels and how they bind to your UI are out of scope for this post (as you’ll have already got this far). However, if you add a property to your view model like this:

        public string VersionString 
                return "hello";

We can use this to test the binding before updating to the actual version number later.

Bind to it using UWP

For UWP you’ll need to use the TextBlock control and bind the Text property:

<TextBlock Text="{Binding VersionString}"></TextBlock>

Bind to it in Xamarin Forms

Xamarin Forms has a slightly different flavour, so you’ll need to use the Label control:

<Label Text="{Binding VersionString}"></Label>

Check the UI

You’ll see the following in your app:

Updating the binding to show the version number

Because getting the version number differs by platform, you should use the super awesome Xamarin Essentials library.

Add nuget package to your Mobile class library and your UWP app following the documentation.

Then add the following using statement to the top of your ViewModel:

using Xamarin.Essentials;

And update your property code:

        public string VersionString 
                return "Version " + AppInfo.VersionString;

That’s it! Xamarin Essentials handles the cross platform bits.

Confirm the version number is displayed 

Relaunch your UWP app and you’ll see:

Launch the Xamarin app and you’ll see:

These values are pulled from Package.appxmanifest and AndroidManifest.xml respectively.

Demo video

Here is a nice YouTube Style™ video demo of the above:

Display App Version Number in Xamarin Forms and UWP
Watch this video on YouTube.

Adding an Admin Panel to a .NET Core web app with CoreAdmin

I’ve published version 1.0.0 of a new open source package and a corresponding nuget package – CoreAdmin.

CoreAdmin adds a nice set of CRUD screens to your .NET Core web app in one line of code!

Adding CoreAdmin to your app

Given a typical Startup.cs file, you will have a ConfigureServices method. You need to add the line services.AddCoreAdmin() somewhere near the bottom (at least after you register your Entity Framework DbContexts).

Then when you visit your site with /coreadmin on the end of the URL, you’ll see this:

On the left you can see your database tables (these are the DBSets in your DbContexts). Click one and you get:

From here you can Create new entities, Delete and Edit them. Full searching, sorting, filtering etc are also supported.

There are a few limitations on data types and primary keys (for example, entities with composite primary keys are not supported for editing or deletion yet) but this should be sufficient for basic quick and dirty editing of entities.

How to get it

CoreAdmin on Github

CoreAdmin on NuGet

Simply install the nuget package “CoreAdmin” and you are good to go!  

Or watch a demo!

Here is a YouTube Style video demo.

Add An Admin Panel to a .NET Core App in 2 Minutes!
Watch this video on YouTube.