Below you will find pages that utilize the taxonomy term “Avatar Kart”
August 1, 2009
Avatar Kart update
Finally in playtest on Xbox Indie Games, Avatar Kart now has:
8 CPU racers Avatars sit down and actually steer their cars Race restarting Cool loading animation Drift handling improvements Done some optimisation to get the framerate to a steady 60FPS, definitely still much more I could do. The floating point performance on the 360’s .NET Compact Framework is pretty dire..
June 16, 2009
Avatar Kart - now with avatars!
My Avatar Kart game now has:
A skybox An original track a floor for the world Debug and chase cameras A starting countdown I also finally got Avatars in the code (Xbox 360 only so no videos yet). Microsoft has not decided to release the bones for the avatars, so I cannot do custom animations or poses yet. Therefore they are standing in the karts at the moment…